Torchlight is easily distinguishable from sunlight, moonlight is very different to the lighting produced for lava. The shader pack goes back to basics adding color and nuance to each light source. The default light color used is yellow light and this applies to most artificial light sources (fire, torch, glow stone) as well as natural light sources like the sun. The standard lighting used in vanilla game play is stark, offers minimal variation and adds little to the gaming experience. The most transformative feature of the shader pack is lighting. SEUS also enhances the night feel of the game with its play on shadows. Water appears to flow, large expanses of water appear homogenous and plants seem alive and move with the breeze. SEUS adds an element of reality to the graphics that really augments vanilla game play. This shader pack brings the game to life by highlighting the natural properties of different game components. Sonic Ether’s Unbelievable Shaders, or simply SEUS, completely transforms the games graphics and takes Minecraft to a whole new level. The simple styling and play make the game easily accessible and popular across a broad demographic but, what do you do when it no longer satisfies you and eventually starts to irritate you? There is a solution, Sonic Ethers Unbelievable Shaders. The block style and simplistic graphics are now synonymous with the game and give it a retro gaming feel. A defining feature of Minecraft is its visual aesthetic.